HACKING☆PARADISE Games
Move 1
Void 2 Void to move Promise 2
How to play
  • Void goes first and plays the dark discs. Promise plays the light ones.
  • A move has to trap at least one of the other side's discs in a straight line between the disc you place and a disc you already own.
  • Every disc you trap flips to your color, in every direction at once.
  • The squares you can play are marked. If you have no legal move your turn passes automatically.
  • The game ends when neither side can move. Whoever owns more discs wins.
  • A corner can never be flipped, so it is worth far more than the one disc it looks like.
  • Arrow keys walk the board, Enter or space plays the square you are on, and the board is saved in this browser so closing the tab does not lose it.